WWII Book of Armaments (1983)
Playtime: 120
Min. Age: 0
Players: 2 - 0
Publisher: The Australian Games Group
Designers: Stephen White, David Bruggeman, Paul Ewins
Artists: Unknown
Mechanics: Dice Rolling, Simulation
Min. Age: 0
Players: 2 - 0
Publisher: The Australian Games Group
Designers: Stephen White, David Bruggeman, Paul Ewins
Artists: Unknown
Mechanics: Dice Rolling, Simulation
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Wargaming rules for 1/72nd, 1/76th and HO/OO scale World War II miniatures
From back of 4th edition book:
Features of the WWII Book of Armaments include:
- Easy to learn and play
- Squad level infantry firing & movement
- Armour lists, gun charts and infantry organizations for all major forces during World War II
- Artillery and mortar rules
- Extensive morale
- Efficient combat resolution
- Comprehensive index
- Ready reckoners
- Quick start section for those that want to play NOW!
- Points values for all equipment facilitating use in a tournament or campaign.
- Ample designers notes and examples for clarification of rules and points of view.
- Tournament and campaign information.
From back of 4th edition book:
Features of the WWII Book of Armaments include:
- Easy to learn and play
- Squad level infantry firing & movement
- Armour lists, gun charts and infantry organizations for all major forces during World War II
- Artillery and mortar rules
- Extensive morale
- Efficient combat resolution
- Comprehensive index
- Ready reckoners
- Quick start section for those that want to play NOW!
- Points values for all equipment facilitating use in a tournament or campaign.
- Ample designers notes and examples for clarification of rules and points of view.
- Tournament and campaign information.
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ag.gameitem.lastUpdated: 2025-05-20 13:25:03.631